Role: Lead UI/UX Designer and Visual Designer

Academic Independent Study Project

Length of Project: 3 months

Solo

This project was done only using and limited to UE5 and Figma.

Initially developed to explore information architecture and UX design, this solo project evolved into a more experimental and educational endeavor. Working within the constraints of available tools in Figma to create SVGs, vector assets, and wireframes—I created a unique and cozy art style, mimicking 3D objects. The result was a functional game prototype in Unreal Engine, featuring interactive animations, hover effects, level and widget navigation, tooltips, and a shop layout.

Gameplay Build Screen Shots

Unreal Engine 5.4.4

Gameplay Build Video

Unreal Engine 5.4.4

Vector Asset Library

Designed using Figma