Role: Lead UI/UX Designer and Visual Designer
Academic Independent Study Project
Length of Project: 3 months
Solo
This project was done only using and limited to UE5 and Figma.
Initially developed to explore information architecture and UX design, this solo project evolved into a more experimental and educational endeavor. Working within the constraints of available tools in Figma to create SVGs, vector assets, and wireframes—I created a unique and cozy art style, mimicking 3D objects. The result was a functional game prototype in Unreal Engine, featuring interactive animations, hover effects, level and widget navigation, tooltips, and a shop layout.
Gameplay Build Screen Shots
Unreal Engine 5.4.4
Gameplay Build Video
Unreal Engine 5.4.4
Vector Asset Library
Designed using Figma

